Let the Games Begin!

WHAT: Booster session! Energising anxiety reducing, laughter inducing booster session that involves, quite simply, playing games that really make you feel more aware, awake and alive. What to expect: Mostly non-competitive games that move the body, challenge you to think less and laugh and play more. WHAT IS NEEDED: An open space where we can move around. A chair for each person for the zombie game.


WHAT IS IT? Weekly artistic challenges that push you out of your comfort zone in a safe and playful way and ask you to think less and respond more intuitively to the problem at hand. Exercises are drawn from an archive of artists’ ways of working: from the Surrealist’s and Dadaist’s automatic drawing games to Pop art’s collage experiments, each class is about making and making without thinking too much if it is right or wrong, good or bad. In school many of us were restricted in these ways – that we had to ‘get it right’ and so we were afraid of making mistakes. Here mistakes, many mistakes and retakes are welcome! “Ever tried. Ever Failed. No Matter. Try again. Fail again. Fail better.” Samuel Beckett on failure. DURATION: 4 Weeks or longer. Each session is 2 hours.


Adventures in Creativity and Awareness
This course is inspired by one of my students who was the king of procrastination, but then used this as material for work. We all procrastinate. We all suffer from ‘the imposter syndrome’ and probably so many other things that hinder us from doing the work! What if we could use these common human failures as material for creative work and ideas? It’s all about your perspective and how you look at things. Artists are pretty good at this because they really good at looking at things, ordinary, boring every day things in new ways. We can also apply this to anything – its not about if you can draw or not – its about how you look at things.

What to expect: An inspiring talk on how many creative people have worked with failure as material to create work. List making and swopping failures. Turning the worst ideas into the best ones through games and working collaboratively. What is needed: projector for talk, drawing and writing materials.


Adventures in Creativity and Awareness
You are a tourist. You are not from here. You are an adventurer, a detective, and an investigator. This course is about going outside. An adventurous series of workshops where we will go to a different place in Johannesburg for each of the four weeks and walk. In each place we will respond to that place with different activities such as drawing, map making, collecting items and make frottages/rubbings. In 2012 I participated in a walkshop in Marseilles, France. The idea was to see walking as a creative practice itself. How we walk, where we walk, how we engage with spaces and places and did you know that there are many different ways of walking? On our walks we will engage all the senses – looking, listening, smelling, touching and tasting. We will also be drawing and writing, leaving things behind and maybe taking things with. This course is about walking the city with new eyes and responding site-specifically to places that resonate with you in whatever way you choose. WHAT IS NEEDED: Team needs to be able to meet in four different locations. Materials (notebook and pencil/pen) will be provided. Duration: Four X 2-hour sessions over the course of 4 weeks